How streaks work
Every coin runs five clocks. On each clock, time is cut into fixed windows. A window counts for you if you buy more than you sell in it and you're still holding when it closes. Count windows back to back and you have a streak.
The five clocks
| Clock | Window | Net buy to count | Weight |
|---|---|---|---|
| 1h | 1 hour | 0.02 SOL | 1 |
| 5h | 5 hours | 0.05 SOL | 4 |
| 24h | 24 hours | 0.10 SOL | 10 |
| 36h | 36 hours | 0.15 SOL | 16 |
| 48h | 48 hours | 0.20 SOL | 24 |
Windows start from Mon, 05 Jan 2026 00:00:00 GMT, so 1-hour and 24-hour windows line up with UTC hours and days. The others drift against the calendar; each coin page shows a countdown to the next close.
When a window counts
- Your buys minus your sells in the window reach the clock's floor, measured when the window closes.
- From the moment you reach the floor until the close, your balance never drops below 0.01% of supply. Transfers count, not just sells.
- Miss a window and the streak on that clock burns out. Other clocks aren't affected. There's no way to repair or buy back a streak.
Streak multiplier
Seasons last 28 days. The multiplier reads your streak within the current season.
| Season streak | Multiplier |
|---|---|
| 30+ | 8× |
| 14–29 | 6× |
| 7–13 | 4× |
| 4–6 | 2.5× |
| 2–3 | 1.5× |
| 1 | 1× |
| 0 | 0× |
Right after a new season starts, a long clock whose last window closed in the old season keeps you at streak 1 until its first new-season window closes.
Heat
A coin's heat adds up multiplier × clock weight for every holder who is lit on a clock and holds more than 0.01% of supply. It counts committed people, not bag size. The board sorts by heat only. A coin with no counting window on any clock for 48 hours moves to the shelf.
Rebates (not live yet)
Coins launched on GetLit will share part of their creator fees with lit holders as a trading rebate. The daily split for each wallet is:
Nothing is paid out yet, and no amount is promised.
Check our work
Rules version 2.1.0. SHA-256 of the rules:
37056d91cd441cfc6c20226f80e2e80945d03d018005732c2479969d11f8e68f
The scorer is a pure function with no network or clock access. Read the source and rerun any board from public chain data.